Carry the Glass Together Updates Hub
What shipped on this Roblox glass obby, and what the early beta still promises.
Carry the Glass Together is a live Roblox experience that still calls itself an early beta. That sentence should sit at the top of every patch conversation. This hub tracks what we can actually verify from the listing, the Ritronics Studios group, and in-game prompts. Deep dives: early beta, console support, and the September 2026 status snapshot.
We will not paste Steam Carry The Glass 2.0 patch notes here. Different game, different studio.
Timeline (verified)
| Date | What we know |
|---|---|
| 29 June 2026 | Experience created / public listing live |
| Summer–autumn 2026 | Player count grew; visits passed a million |
| Listing text (current) | Console, PC, phone, tablet; controller supported; checkpoints; 2-player only |
| 6 September 2026 | Last-updated stamp; visits about 1.18M, a few thousand playing, still no public codes — September 2026 status |
Treat the last-updated stamp as “the developer is still touching the place”, not as a named patch with bullet points. When a named patch appears in a shout, it gets its own page.
What the current listing already includes
- 2-player co-op; you cannot finish alone — see how to find a partner
- Fragile pane, tilt through gaps, swinging hammers
- Checkpoints so a shatter is not a full restart — checkpoints
- Cross-play style device support including console — console support and controls
- Honest early-beta ask for feedback from a first-time Roblox developer
What it does not include yet, as far as public text goes: a codes program, badges, a second named map, or a ranked ladder. The codes hub stays empty until that changes.
How we will log future patches
When something visible changes — a new hammer, a lobby rebuild, a codes button, a group item — we will:
- Note it on this hub table
- Rewrite the affected guide or tier list row
- Avoid rewriting every page with the same 400-word recap
If you see a change in-game that is not here, it may be too new. Confirm it is this title (Carry the Glass Together / Bring the Glass branding) and not Don’t Shatter.
Why “early beta” still matters for players
Physics will hitch. Cameras will clip crane arms. A checkpoint might feel sticky. That is not always your leader failing. Report real bugs through official links. Do not “fix” physics with a script.
Content will be added. The developer said so. Plan your muscle memory around stance and callouts, not around a single hammer speed that might be retuned. The callout sheet survives patches. A memorized mallet millisecond might not.
Related reading after a patch day
- Early beta — what “first Roblox game” implies
- Console support — TV delay, controllers, mixed duos
- How to beat — reread segments if the route moved
- Obstacle rankings — ranks can shift
- September 2026 status — visits, playing sample, what still has not shipped
This hub is a changelog, not a hype blog. If nothing shipped this week, the table stays quiet on purpose.
Frequently Asked Questions
Quick answers for duos who keep shattering the pane.
Is the game still in beta?
Yes. The listing still describes an early beta that is getting fixes and content. Details on early beta.
When did it launch?
The Roblox experience was created 29 June 2026 and is playable now.
Did console just get added?
The current listing advertises console support. Read console support.
Where are Steam 2.0 notes?
Not here. This wiki is the Roblox fan experience only.